THE STUDIO JOURNAL / VERSION 2

A little wilder.
With every update.

New ways to explore. More life to discover. Follow the changes shaping your pocket wilderness, from the first seedlings to our biggest release yet.

Follow your curiosity3 expeditions · 9 objectives · keeper badges
Meet the localsFind, pin, observe, and follow your wildlife
Keep a momentNamed checkpoints · portable world backups

FROM THE VERY BEGINNING

The release archive

166 releases, one growing world.

Showing 1–4 of 166 releases

Current build: v2.0.3
v2.0.3Stable release

Root Deployment & Release Journal Fix

The release finally lands where the website lives

Deployment archives now extract directly into the hosting document root, preventing a newer V2 build from hiding inside a nested project folder while the public site keeps serving an older alpha tree.

  • Full and patch archives are root-flat: index.html, updates/index.html, m/, js/, css/, and other public paths land directly in the live document root.
  • The release journal now shows V2.0.3 first and reports 166 releases in both interactive and no-JavaScript modes.
  • Public cache/version boundaries move to V2.0.3 so a deployed journal does not stay pinned to the old alpha page.
  • The release checklist now rejects nested-root deployment packages before they are shipped.
  • Installation notes explicitly require extracting archive contents into the live document root rather than uploading an enclosing project directory.
v2.0.2Stable release

Studio Capture & Mobile Menu Polish

One camera, one Studio, fewer dead ends

Photo capture now uses one shared V2 implementation across desktop and mobile, the mobile forest menu exposes Field Journal and Settings directly, and Studio build labels stay aligned with the active release.

  • Added a shared PNG photo-capture module and install it on the live engine before header and mobile actions bind.
  • The mobile Photo card now captures the actual forest canvas instead of falling through to a missing engine.takePhoto method.
  • Field Journal photo capture uses the same service, with realm-and-tick filenames and a presentation-only photo-captured event.
  • Added direct Field journal and Settings cards to the mobile forest menu for clearer desktop/mobile feature parity.
  • Repaired the mobile Needs & habitats card: it now opens the live Forest Field Guide habitat overview instead of emitting an orphaned event.
  • Studio version badges, journal headings, health diagnostics, and cache boundaries now follow V2.0.2 instead of stale 2.0.0 labels.
  • Added a release regression that requires V2.0.2 to appear in /updates, including the no-JavaScript fallback and current-build label.
v2.0.1Stable release

Living Water & Mobile Polish

The rivers keep world time now

River and dam compatibility water now advances on the same deterministic simulation clock as the rest of V2, legacy weather readers mirror the authoritative Weather system, and compact mobile views keep unfinished-project labels out of the way until they matter.

  • Added a fixed-tick river/dam compatibility water field to the live desktop and mobile system registry.
  • Retired the old WaterCycle timer owners from PatchLoader so pause, speed changes, realm travel, and replay no longer depend on wall-clock water loops.
  • Legacy cloud and rain compatibility objects now mirror authoritative Weather humidity, wind, cloud cover, rain, and snow instead of becoming a second weather owner.
  • Permanent river/lake cells keep their terrain-defined depth floor while excess habitat/dam water redistributes deterministically.
  • Compact mobile views no longer show construction percentage labels solely because the camera is zoomed in; selection and near-completion still reveal progress.
v2.0.0Stable release

The Field Journal Release

A world worth coming back to

A new home for your pocket wilderness: a redesigned website, a shared desktop and mobile journal, guided expeditions, wildlife tracking, and portable checkpoints. Critical missing animal-life modules are restored.

  • Follow three expeditions, complete nine objectives, earn keeper badges, and keep field notes with each realm.
  • Search wildlife, pin favorites, observe or follow an animal, and use new map zoom and Find life controls.
  • Keep eight named checkpoints per realm, compare changes, export or import verified backups, and retain a recovery checkpoint before restoring.
  • Use command search, reduced motion, higher contrast, sound preferences, and battery saver rendering.
  • Restored abandoned-home and seasonal-preparation modules that were blocking the animal-life bootstrap.
  • Fixed mobile onboarding obstruction, false save-success messages, rewind autosave timing, cyclic-array hashing, and diagnostic snapshots.
  • Validate server saves before writing; snapshot and metrics commit together. SSE sends metrics every second even when paused.
  • Rebuilt the Updates page with the V2 design, stable-release filtering, mobile navigation, and repaired search and pagination.